Joker the gambler
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Joker the gambler
Name: Joker
Age: 21
Gender: male
Type of Wizardry (If any): Poker Magic. (Basically he draws 5 cards and throw them, what ever hand he gets results in a different effect. Cards are decided by a die roll. He can also summon a slot machine, different combinations end with different results. Once again, decided by dice.)
Dormant: Deck of cards limited from 2-10 and aces, aces are worth one in a fumble. left up to luck and the cards he draws.
Awakened: 2-Jack and aces and Jokers. Left up to luck still.
Adept: 2-King and aces Jokers for wild. Can cheat the cards by selecting ONE card of his choice, and replacing another card with that.
Advanced: All cards. Can cheat with two cards, and jam a slot on the slot machine to what ever slot he picks.
Mastered: All cards, can cheat with two cards, Aces become more powerful, jam two slots.
Joker is Awakened.
stats of cards: if they are 2-5 strength of iron. 6-9 Steel. 10-Jack strong enough to break buildings, Queen-king break through a skyscraper. Ace once at mastered: break diamond.
Effects of suits:
Ace: cutting
Clubs: exploding
Hearts: NPC mind control
Diamond: freeze limb it hits in ice
Pair: made of iron, one cut.
Two Pair: like pair, but two cuts
Three of a Kind: Three strikes. two auto miss, others will be left up to your own ability
Straight: Card shots work like snipers. fast and harder to dodge.
Flush: Effects of suit increased 5 fold.
Full House: 5 strikes, all treated as strength of iron, except for aces once mastered.
Four of a Kind: 4 strikes, all strong as 10- Jack. 1 auto miss.
Straight Flush: Combination of Straight and Flush.
Royal Straight Flush: Effects of suit increased 10 fold. Sniper shot, and can break diamonds.
Slots:
no combo: n/a
bell: heals all teammates.
7: can cheat an extra card.
lemon: increases speed of teamnates.
Cherries: increases energy and restores some magic.
Orange: slows opponents.
Ink: blind enemies.
Bubble: summons magical shield around his teammates.
Guild (If any): N/a but wants to join Fairy Tail.
Appearance (Pictures are helpful):
Love interest: N/a
Personality: Wild, fun loving, and SLIGHT gambing obsession, Joker is the guy who has fun, and enjoys a thrill. He is often to throw most things to fate and luck, and has a thing for gambling, even focusing his magic around it. He loves the thrill of gambling, and often has money on him for gambling purposes. He is a loyal friend, caring for his comrads greatly. Despite this, he seems to break off alot, do to having to keep moving away to get to his desired guild. He normally limits friendships to missions cause of this, and has only one friend. He is also very sneaky, often cheating in his poker games.
Likes: Adrenaline, risk, GAMBLING!
Dislikes: boredom.
History: Disowned by his parents long ago, Joker's only friend was a girl he grew up with since he was a kid. After a visit from a local mage, he discovered Joker had a magic supply. After being taught how to use this magic, he made his own magic style, Gambling style. He did this cause it was his favorite pass time with his dad. His obsession, began when his teachers would stop leaving him in places, to learn to fend for himself, and to work off the bills too. He often resorted to gambling, and later on began to cheat. Thus he gained an addiction for gambling and all sorts of thrills. He later on left his master (with his friend too) and began working as a nameless mage. He eventually heard of Fairy Tail (he was a secluded hobo child) and set his eyes on joining. He eventually became rather famous, not for strength, or other stuff mages got famous for, but for his money, gambling skill, and weird magic. Sadly, during one of his adventures, his friend was turned into a nine tailed fox. While this gave her fire magic and a cute animal body, she sadly cann't find a way to return normal. He now looks for the Fairy Tail guild, and a way to return his friend to normal.
Have you read the rules?
<Aye sir.>
Age: 21
Gender: male
Type of Wizardry (If any): Poker Magic. (Basically he draws 5 cards and throw them, what ever hand he gets results in a different effect. Cards are decided by a die roll. He can also summon a slot machine, different combinations end with different results. Once again, decided by dice.)
Dormant: Deck of cards limited from 2-10 and aces, aces are worth one in a fumble. left up to luck and the cards he draws.
Awakened: 2-Jack and aces and Jokers. Left up to luck still.
Adept: 2-King and aces Jokers for wild. Can cheat the cards by selecting ONE card of his choice, and replacing another card with that.
Advanced: All cards. Can cheat with two cards, and jam a slot on the slot machine to what ever slot he picks.
Mastered: All cards, can cheat with two cards, Aces become more powerful, jam two slots.
Joker is Awakened.
stats of cards: if they are 2-5 strength of iron. 6-9 Steel. 10-Jack strong enough to break buildings, Queen-king break through a skyscraper. Ace once at mastered: break diamond.
Effects of suits:
Ace: cutting
Clubs: exploding
Hearts: NPC mind control
Diamond: freeze limb it hits in ice
Pair: made of iron, one cut.
Two Pair: like pair, but two cuts
Three of a Kind: Three strikes. two auto miss, others will be left up to your own ability
Straight: Card shots work like snipers. fast and harder to dodge.
Flush: Effects of suit increased 5 fold.
Full House: 5 strikes, all treated as strength of iron, except for aces once mastered.
Four of a Kind: 4 strikes, all strong as 10- Jack. 1 auto miss.
Straight Flush: Combination of Straight and Flush.
Royal Straight Flush: Effects of suit increased 10 fold. Sniper shot, and can break diamonds.
Slots:
no combo: n/a
bell: heals all teammates.
7: can cheat an extra card.
lemon: increases speed of teamnates.
Cherries: increases energy and restores some magic.
Orange: slows opponents.
Ink: blind enemies.
Bubble: summons magical shield around his teammates.
Guild (If any): N/a but wants to join Fairy Tail.
Appearance (Pictures are helpful):
Love interest: N/a
Personality: Wild, fun loving, and SLIGHT gambing obsession, Joker is the guy who has fun, and enjoys a thrill. He is often to throw most things to fate and luck, and has a thing for gambling, even focusing his magic around it. He loves the thrill of gambling, and often has money on him for gambling purposes. He is a loyal friend, caring for his comrads greatly. Despite this, he seems to break off alot, do to having to keep moving away to get to his desired guild. He normally limits friendships to missions cause of this, and has only one friend. He is also very sneaky, often cheating in his poker games.
Likes: Adrenaline, risk, GAMBLING!
Dislikes: boredom.
History: Disowned by his parents long ago, Joker's only friend was a girl he grew up with since he was a kid. After a visit from a local mage, he discovered Joker had a magic supply. After being taught how to use this magic, he made his own magic style, Gambling style. He did this cause it was his favorite pass time with his dad. His obsession, began when his teachers would stop leaving him in places, to learn to fend for himself, and to work off the bills too. He often resorted to gambling, and later on began to cheat. Thus he gained an addiction for gambling and all sorts of thrills. He later on left his master (with his friend too) and began working as a nameless mage. He eventually heard of Fairy Tail (he was a secluded hobo child) and set his eyes on joining. He eventually became rather famous, not for strength, or other stuff mages got famous for, but for his money, gambling skill, and weird magic. Sadly, during one of his adventures, his friend was turned into a nine tailed fox. While this gave her fire magic and a cute animal body, she sadly cann't find a way to return normal. He now looks for the Fairy Tail guild, and a way to return his friend to normal.
Have you read the rules?
<Aye sir.>
Belac Uchiha Reborn- Posts : 10
Join date : 2014-05-21
Re: Joker the gambler
Approved under one condition, I may rp the Nine tailed fox. JK its your choice if I can
Re: Joker the gambler
what do you mean by combining card craziness?
Belac Uchiha Reborn- Posts : 10
Join date : 2014-05-21
Re: Joker the gambler
Ive seen people using random abilities who roll for one in the first post, then roll for another in the second, saying they combined the two. (Ex: Rolls a 5 so he turns into a demon............ Rolls a 7 so he turns into a Giant Demon)
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